mirror of
https://github.com/Rainyy21/lol_discordbot
synced 2026-10-11 00:40:31 -04:00
complete the bot
This commit is contained in:
@@ -0,0 +1,110 @@
|
||||
from discord import app_commands
|
||||
from discord.ext import commands
|
||||
import aiohttp
|
||||
import os
|
||||
|
||||
from database.db import get_user
|
||||
|
||||
RIOT_API_KEY = os.getenv("LEAGUEAPI")
|
||||
REGION = "na1"
|
||||
|
||||
class ProfileCog(commands.Cog):
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
@app_commands.command(name="profile", description="Show your LoL rank, level, and win rate")
|
||||
async def profile(self, interaction: discord.Interaction):
|
||||
await interaction.response.defer(ephemeral = False)
|
||||
|
||||
# get user from the db
|
||||
discord_id = str(interaction.user.id)
|
||||
user = get_user(discord_id)
|
||||
|
||||
#check if user login
|
||||
if not user:
|
||||
await interaction.followup.send(
|
||||
"❌ You haven't linked your Riot account yet. Use `/login` first."
|
||||
)
|
||||
return
|
||||
|
||||
_, puuid, game_name, tag_line = user
|
||||
headers = {"X-Riot-Token": RIOT_API_KEY}
|
||||
|
||||
async with aiohttp.ClientSession() as session:
|
||||
# 1. Get summoner data (level) via PUUID
|
||||
summoner = await fetch(
|
||||
session,
|
||||
f"https://{REGION}.api.riotgames.com/lol/summoner/v4/summoners/by-puuid/{puuid}",
|
||||
headers
|
||||
)
|
||||
if not summoner:
|
||||
await interaction.followup.send("❌ Could not fetch summoner data.")
|
||||
return
|
||||
|
||||
summoner_id = summoner["id"]
|
||||
level = summoner["summonerLevel"]
|
||||
|
||||
# 2. Get rank & LP (League-v4)
|
||||
leagues = await fetch(
|
||||
session,
|
||||
f"https://{REGION}.api.riotgames.com/lol/league/v4/entries/by-summoner/{summoner_id}",
|
||||
headers
|
||||
)
|
||||
# Parse ranked solo queue data
|
||||
rank_info = get_solo_rank(leagues)
|
||||
|
||||
# Build win rate
|
||||
wins = rank_info.get("wins", 0)
|
||||
losses = rank_info.get("losses", 0)
|
||||
total = wins + losses
|
||||
win_rate = f"{round(wins / total * 100)}%" if total > 0 else "N/A"
|
||||
|
||||
# Build Discord embed
|
||||
embed = discord.Embed(
|
||||
title=f"📊 {game_name}#{tag_line}",
|
||||
color=0x1a78c2
|
||||
)
|
||||
embed.add_field(name="🎮 Level", value=str(level), inline=True)
|
||||
embed.add_field(
|
||||
name="🏆 Rank",
|
||||
value=format_rank(rank_info),
|
||||
inline=True
|
||||
)
|
||||
embed.add_field(name="📈 Win Rate", value=win_rate, inline=True)
|
||||
embed.add_field(
|
||||
name="📋 Record",
|
||||
value=f"{wins}W / {losses}L" if total > 0 else "Unranked",
|
||||
inline=True
|
||||
)
|
||||
embed.set_footer(text="Powered by Riot Games API")
|
||||
|
||||
await interaction.followup.send(embed=embed)
|
||||
# ── Helpers ────────────────────────────────────────────────────────────────────
|
||||
#try to get the information
|
||||
async def fetch(session:aiohttp.ClientSession, url: str, headers: dict):
|
||||
async with session.get(url, headers=headers) as resp:
|
||||
if resp.status != 200:
|
||||
return None
|
||||
return await resp.json()
|
||||
|
||||
def get_solo_rank(leagues: list) -> dict:
|
||||
"""Extract solo queue entry from league data."""
|
||||
if not leagues:
|
||||
return {}
|
||||
for entry in leagues:
|
||||
if entry.get("queueType") == "RANKED_SOLO_5x5":
|
||||
return entry
|
||||
return {}
|
||||
|
||||
|
||||
def format_rank(rank_info:dict) -> str:
|
||||
"""Format rank into a readable string."""
|
||||
if not rank_info:
|
||||
return "Unranked"
|
||||
tier = rank_info.get("tier", "Unranked").capitalize()
|
||||
division = rank_info.get("rank", "")
|
||||
lp = rank_info.get("leaguePoints", 0)
|
||||
return f"{tier} {division} — {lp} LP"
|
||||
|
||||
async def setup(bot):
|
||||
await bot.add_cog(ProfileCog(bot))
|
||||
Reference in New Issue
Block a user